Background
Resume
Projects
Video Games
Tabletop
About
Contact
Alaina Kaiser: Portfolio
Whack Sparrow Thingy-Mabob
Video & Photo
Movement
Combat
Mechanic
Hud & UI
Sound & FX
GDD & Ref
Video & Photo
Level Design
Scrum
Whack Sparrow by RealRenBee
Detailed Overview:
Blockmesh prototypes and one final level using basic geometry
Assets from game artists, polygon pack, and Sketchfab
Objective/collectibles journal with visual, reactive updates
Collection puzzle pieces such as gate and key
Collectibles blueprint base that designers can chance on instance
Ammo system/pickup and grenade pickup
Trap mechanics including flame, spike, axe, walls, and arrow
Interaction widget that can be set to action, keybind, and result
Level jungle gym for designers to be aware of and test mechanics
Parkour systems such as wall climb, grapple hook, and slide
Level layouts, references, and GDD on Confluence
Primary meeting host for note taking, recording, planning sprints, etc.
Jira issue tracking for bugs, tasks, stories, epics, and sprints
Copyright free sound effects, edited
Screenshots and video walkthroughs
Created itch.io page, final shipping build, and ended sprint
1 / 1
Spike Pit, Whack Sparrow (Jan 2023 - May 2023, 1/1)