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Alaina Kaiser: Portfolio
Puzzle Level To The Helm
Video & Photo
Sound & FX
Mechanic
Level Design
Hud & UI
Ref
Detailed Overview:
Blockmesh phase using basic geometry
Asset integration phase using free Sketchfab assets
Variety of optional mechanics
Objectives HUD with visual, reactive updates
Multi-pressure plate puzzle
Self destruct button with timer
Environment interaction
Repair puzzle
One-way elevator
Level layout, references, and presentation
Copyright free sound effects, edited
Screenshots and video walkthroughs
1 / 3
Asset Integration Phase: Cafeteria, Unreal Engine 4 (2022)
2 / 3
Asset Integration Phase: Barracks, Unreal Engine 4 (2022)
3 / 3
Asset Integration Phase: Maintenance, Unreal Engine 4 (2022)